must share email conversation: “Simplicity is an Art.”
Hey Kris. Send me the question form again. I closed it by mistake. I’m excited for you. This has great possibility. Just keep simplifing and sharpening.
Remember the old saying, “I’m sorry I wrote you such a long letter. I didn’t have time to write a short one.” Simplicity is an art.
N.
Noel Hoffmann Fine Paintings, Prints and Portraiture
Represented by Dog&Horse Fine Art Gallery, Charleston,SC www.dogartdealer.com <http://www.dogartdealer.com>
www.noelhoffmann.com <http://www.noelhoffmann.com>
noelh@noelhoffmann.com
802 375-5560
“Heel on.”
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Noel is a solid stakeholder and has been an incredible influence from the start. She is mentor, friend, artists, and a beautiful and patient person.
So happy to have her as a member of the team!
This email was just so good, I had to share it. Noel and I had just finished a round of usability testing, which I have recorded, and she had some excellent feedback for me. Find the results from the Usability Test.
People and the PROCESS
Just finished a first round of usability testing, a bit late in the game, albeit, however yielding excellent suggestion and collaboration, and data.
This form can be accessed via the web: http://spreadsheets.google.com/viewform?key=pHx3JgXd5u4QM5vkJDOEyQA&email=true
Thanks to my mentor Kevin Burke, Pawblo LLC for his usability tests contribution.
It is a hard run to the finish! Capstone defense is July 31st!!! I can see the finish line now! The grad center has been so helpful in focusing our capstones, exact deliverables, rubric, to be clear as to the expectation of the graduate! The small tools and self-evaluations have helped my process along as a guide. This has been the project of my life! I look forward to seeing it in it’s glory (full of action / collaboration / education / and fun!
change management
From:
http://connect.educause.edu/Library/EDUCAUSE+Review/DesignoftheLearningSpaceL/40557
Before taking these steps to determine the principles that will guide the process of designing the learning space, the planning team should consider changes in life-cycles, in how people learn, in the technologies used for teaching, and in the students themselves.
Life-Cycles
The life-cycles of buildings are much longer than the life-cycles of technologies or even of learning theories. Plans usually allow for buildings that will last fifty to eighty years. In contrast, a technology refresh cycle suggests that computer hardware should be replaced every two to four years and that nondigital assets such as blackboards, desks, and tables should be refreshed with an eight- to ten-year cycle. These rapid changes are requiring us to rethink how we teach and learn. Effective practices are emerging around these very new technologies as users collectively figure out what can be done with them. Discussions of space must thus include how to meet this rapid change. The planning team should ask: “Can we be sure that the spaces built today will still be useful later in their life-cycle?” “How do we support, update, and modify these spaces in a rapidly changing environment?”
